Game Design: HoodooVoodoo

HoodooVoodoo is AR one versus one RTS game. The goal of the game is to destroy each others temple by placing totems and towers. The towers are spawn points for monsters which you can place on the side of the board. You can place totems to re-direct the monsters in the right direction.   Other […]

Game Design: Bright

Bright is local co-op side scroller for 2 players. The story is about 2 characters; a young boy and his guardian angel called Bright. The boy is stuck in a mysterious dream and tries to find his way out together with Bright. The game is made for a 8 week school assignment. Unfortunately we didn’t […]